BKG

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Group by: Creators | Item Type
Jump to: A | P | S
Number of items at this level: 3.

A

Angesti, Farandi (2018) Evaluasi Usability Mobile Game Pokemon Go Menggunakan Metode Heuristic. Sarjana thesis, Universitas Brawijaya.

P

Prihastyaningrum, Ristanti Asharin (2018) Pesan Healthy Behaviour Dalam Mobile Game (Studi Analisis Terhadap Iklan Audio Visual Pokemon Go Di Media Sosial Youtube). Sarjana thesis, Universitas Brawijaya.

S

Saputra, Kevin Dwiki (2018) Analisis Faktor-Faktor Yang Mempengaruhi Minat Pemain Dalam Permainan AR Berbasis Lokasi (Studi Kasus Pokemon GO). Sarjana thesis, Universitas Brawijaya.

This list was generated on Sat Mar 6 03:36:08 2021 WIB.